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Blizzard Botched Warcraft III Remake After Internal Fights, Pressure Over Costs

Under former co-founder and CEO, Blizzard games had endless development timelines to get it right. But new Activision approach focuses on financials.

Warcraft III: Reforged

Source: Blizzard Entertainment
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Blizzard Entertainment's disastrous remake of the classic video game Warcraft III last year was the result of mismanagement and financial pressures, according to newly revealed documents and people with knowledge of the failed launch. The release also reflected Blizzard’s significant cultural changes in recent years, as corporate owner Activision Blizzard Inc. has pushed the developer to cut costs and prioritize its biggest titles.

Warcraft III: Reforged was a long-awaited reimagining of one of Blizzard’s most popular games. Blizzard President J. Allen Brack called the original title “monumentally important” when Reforged was announced in 2018. The company promised “over four hours of updated in-game cutscenes and re-recorded voice-overs.” But the project was never a priority for the company, in part because a remaster of an old strategy game had little chance of becoming the type of billion-dollar product that Activision wanted, according to the people, who asked not to be named because they weren’t authorized to speak on company matters. With Blizzard pressured to focus on its biggest franchises, Warcraft III: Reforged couldn’t get the ambitious budget that its leaders wanted.